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Virtual Genocide

Posted: Sun Aug 13, 2023 12:51 pm
by Douglas Mercer
Douglas Mercer
August 13 2023

Put on your Google Goggles or your Google Glasses and the Jews are going to tell you a story. It won’t be a true story but that never stopped the Jews, right down into your brain stem they’ll have you zipping in and out of the streets of a European capital which the “nazis” stalk and poor Jews wind their way down the back allies seeking to escape. You’ll see scared witless Jews huddling in attics and relentless and vicious Germans clambering up stairwells to catch them. You’ll have birds-eye views of the camps and it will seem so real you will almost think you can reach out and touch the ashes as they fall. This will be virtual reality at its worst, with the emphasis on virtual meaning not true. And if a video game of marching Germans carting off sad looking Jews on the trains doesn’t grab your fancy, should your tastes be a bit more refined and highbrow than that, never fear the Jews have something for you too: a virtual museum through which you can be whisked from room to room and see horror upon horror, one more outlandish than the last; you’ll see the piles of broken down shoes, the emaciated Jews (down to 10 pounds, hadn’t had a blintz in years!), you’ll see the barbed wire and the torture racks, the ramp on which Mengele strode and strutted so proudly, the pits and the ditches and the machine guns; and by the time you’re done you’ll feel educated in the entire Jewish Industrial Complex of lies and you won’t even have left the safety of your home. All of this makes sense. The Jews sense of being a persecuted people and their piece de resistance in the field of deception (the Holocaust) was always virtual if never virtuous. That is it was all a fictional fantasy painted on the screens of the world. And now that the truth recedes more and more each year, and the “survivors” go down for the count, they want their repository of mendacity to be downloaded directly into the brain of everyone and available with the flick of a switch; it was always a lie but now it’s a lie in a simulacrum.

“A virtual Holocaust Museum – The Voices of the Forgotten – has been approved to be built in Fortnite, a popular video game. The Voices of the Forgotten houses galleries detailing the events of Kristallnacht, and life in Jewish ghetto. It also has a Hall of Historical Figures, which celebrates those who resisted Nazi rule. Marianne Cohn, a German-born French resistance fighter, and Abdol Hossein Sardari, an Iranian diplomat who saved thousands of Jews in Europe, are both featured.”

Forgotten? Who’s kidding who here? The Jews have made the memory of this “event” sacred and sacrosanct. They have made movies, and plays, written historical book in the tens of thousands about it, they have mandated Holocaust education all over the White World. Indeed if there is one thing that people know, and often it’s the only thing they know, it’s that Adolf Hitler is the most evil man ever to walk the planet, the Jews are the best people of all and the most victimized, and the Holocaust is the premier genocide of all genocides, and is in fact the hinge of history. It’s before and after when it comes the Six Million. Perhaps the kids don’t know the byzantine stories of what they allege went on in the East with those machine guns and pits, perhaps they have not been steeped in the lore of the unholy doings with the calipers and the blue dye injections, maybe they don’t know how they say the bodies came out pink, or the eyeballs that were mailed to Berlin for clinical inspection, but they all know about the Holocaust and they all know it’s bad. No, no one is on the verge of forgetting it, regrettably. But now just to be sure the Holocaust is entering its final frontier and its predestined ultimate phase, to be uploaded and downloaded and reloaded, reviewed and right in the brain of the audience to rewire it, it will be a visual data dump lodged in the unwitting cerebellums and it won’t be real but will be indistinguishable from the real, and it will be a brave man indeed to withstand the sensory overload and tell the difference. They do all this in preparation for the next inevitable rise in anti-semitism, and in an ever more hectic world people can be injected with their dollop of indoctrination in the privacy of their own homes.

“The museum also has an exhibition dedicated to Sephardi Jews who died during the Shoah, and celebrates Sultan Mohammed V, who refused to sign off on plans to ghettoize Morroco’s quarter of a million Jews. The designer of the museum, Luc Bernard, said: Fortnite is more than a game – it’s a platform. With 400 million users worldwide, he hopes that the museum will widen access to Holocaust education.”

This virtual foray into Jewish sleight of hand and now you see it now you don’t imaging is not totally new. Indeed, the schlockmeister in chief of fake Jewish images Steven Spielberg—think of Ralph Fiennes (of Norman heritage) as Amon Goeth picking off random Jews from the balcony for sport to cure the boredom, or that little girl in red which took the breath away of the stupid millions—was ahead of the ersatz curve. Spielberg got into the act (and it is an act) in a big way when his self-funded Shoah Foundation created the brand-new category of the “virtual survivor”—and in case you have so far been fortunate enough not to know what a virtual survivor is it’s a hologram of a Jew who claimed to have had something bad happen to him in Germany once back in the 1940s. The details are fuzzy but they claim the testimony is both shocking and compelling. What they did was get the wizened old coots in a studio and filmed them sitting down being asked all sort of questions about the bad old days at Treblinka—or wherever, each locale being essentially interchangeable in their reeking repository. Once the precious footage of the precious victims was shot they had an eternal storehouse of deception, and now you can go to a Florida museum and see the virtual Jews in action and it’s even interactive —you can ask them questions and a machine coughs up an appropriate answer, as long as you don’t ask about the wooden doors. This hologram approach is pretty good for them but the problem is people have to get up off their duffs and go to the location for access it. The beauty part of the virtual Holocaust Museum or the virtual Holocaust video game is its stark immediacy and facility of use. In effect it’s a Jewish bonanza, for in theory there is no reason why everyone everywhere at all times could not be donning the ritual headgear and live in a perpetual world of Jewish illusion. They are not there yet but the infrastructure is in place.

“Earlier this year, Luc Benard also designed The Light In The Darkness – the first video game about the Holocaust. The Light in the Darkness follows a French-Jewish family as France falls under Nazi control. Walking in their footsteps, the player joins in playground games with little Samuel before things take a darker turn and when they pack up the family’s shop. Eventually they are arrested in the 1942 Vel d’Hiv round-up, and deported to a Nazi camp. This is The Light in the Darkness, a video game about the Holocaust — and there is no sugar-coated ending.”

This catches the kids where they live, in an easy to get format of feverish fantasy where you can have cartoonish images of Jews with worried faces and looming evil Nazis with guns pointed at their heads. And little Samuel? Poor little Samuel? Well, you can be sure his eyes are depicted like oversized dinner plates, they are wide eyed saucers and you can feel the fear etched into them. And once they entice those kids with the promise of a video game (some might even secretly want to be a nazi who gets to gun down a Jew and watch the blood spurt) they have them trapped. The whole point of a video game is that the player gets to navigate through the field but this is not meant to be one of those “fun” video games, heaven forbid and far from it—this is the Holocaust and it’s serious as a heart attack. No, Bernard brags that here the game will intentionally not be choice-based in its mechanics in order to “simulate lack of control.” You get the picture. It’s a bait and switch. They lure the teens in with some unusual fun (what red blooded youth doesn’t like to see Germans with submachine guns?) but by the time they see little Samuel’s dilated eyes they have been strapped in to a cartoon movie about the plight of the Jews. The game even has what they call an “educational mode.” What a gyp, eh?

“The words Holocaust and game do not sit well together, and video games that use the genocide either as a backdrop or for the key storyline have been given short shrift by serious reviewers and Shoah educators alike until now. The Light in the Darkness forces you to consider the terrifying emotional truth of this dark chapter in history. It’s hard to think of another game that has really dug into the horrors and the trauma of the Holocaust. It is players’ lack of control over their own destiny that makes his game an appropriate medium through which to tackle the Holocaust.”

The story of Moses, Bluma, and Samuel is a saccharine one you can be sure. They just wanted a new life in France and what did they get? Poison gas and Zyklon B pellets—oh the humanity! The player (though he is really not a player but an unwitting pupil) gets to see the events of that big famous “round-up” and for this the creator claims he wanted it to be as historically accurate as possible which if true (it isn’t) would be a first for a Jew. He says he consulted with survivors, children of survivors, and historians, three groups not at all known for their verisimilitude when it comes to reporting the events of the time. And if seeing innocent and trusting Samuel with the large circular eyes and the fearful mien is not enough to bore the pants off the average kid he can also switch (here the “player” has control of course) to see archives and photos and survivor testimonies and, of all things, lectures from historians. This is not a video game—it’s an ideological drubbing and you have to think more than a few are going to ask for their money back. But it goes to show an eternal truth. When a Jew is telling you his troubles it’s good to remember the old saying: Caveat Emptor. Because the Jews are always trying to sell you a bill of goods.

“Bernard, who is Jewish, has a personal interest in genuine Holocaust education. He spent hours examining the archives of the Shoah Foundation and the US Holocaust Museum’s website when creating the game. Having grown up in rural France with little access to Holocaust education beyond Schindler’s List, Bernard is keen to raise awareness and help combat rising antisemitism. This feels like a powerful example of what gaming can achieve. By making you live in the shoes of several Jewish people in France, experiencing their lives and watching powerlessly as the Final Solution is gradually enacted, the game forces you to consider the terrifying emotional trauma of the Holocaust.”

Thanks Shlomo, we knew he was Yid. And this Yid has ventured forth into the final Yid Frontier. The Holocaust never had anything to do with anything as banal as quotidian reality, it was yanked out of the collective Jewish backside from the beginning, created out of the blue and out of whole cloth, they had the phrase “Six Million” tailor made and readymade back before any survivor was a lascivious gleam in their daddy’s eye. No, the Holocaust was straight fiction from the beginning, the lugubrious tales, the retailing of the charnel house events, the sad plights of the victims, the stock ogres, the pure goodness of that little Jew girl in Holland. No, it’s history as a novel, it’s a fable that’s agreed upon, and now the wicked tale has become full circle, and will eternally rest in the virtual world where it always had its natural home. So put on your Google Goggles or your Google Glasses and be prepared to be taken for a ride. Cocooned from reality you will be zigged and zagged and zipped around, you’ll pass the poor town of Lidice on your way and see what happened (be warned: it makes little Samuel look like a lucky lad!), you’ll see the decomposing bodies of barely buried Jews cause clods of earth to shoot from the earth like champagne corks, you’ll see a Jewess pleading for her life as the machine gun goes off in her face, you’ll see the entire panoply of lurid and lachrymose lies. If Holocaust Education is mandated this will be the future of Holocaust Edutainment, a captive audience with eyes pried open by pincers, helplessly strapped down forever and into their waiting brains will pour the shocking story of a virtual genocide. That is, not all that different from what’s been going on since 1945.

Re: Virtual Genocide

Posted: Sun Aug 13, 2023 1:00 pm
by Douglas Mercer

Re: Virtual Genocide

Posted: Mon Aug 14, 2023 12:36 pm
by Jim Mathias
When I think of the present "culture of victimhood" running amok within millions of the weak-minded who surround us, it's been Jews who work tirelessly to blow it up to even greater wails of sheep-like bleating. Deafening this racket has become, and the mental illness inflicted seems universal now. Whether or not Jews invented the concept I couldn't say, but they're certainly the noisiest and most prolific with their eternal whine saying "we've been so wronged, so many times, by so many, and for so long!" They'll repeat this contrived narrative even while murdering others.

Jews cannot stop themselves as they're all about making sure that their program of genocide is inflicted upon Whites while simltaneously claiming to be victims, something that's becoming more and more obvious to everyone. The hypocrisy is astounding. Thanks for the information, Mr. Mercer.

Re: Virtual Genocide

Posted: Mon Aug 14, 2023 10:57 pm
by FolkishFreya
The only Brightside I can glean from this is that most kids will find this game or whatever it is PAINFULLY boring and won't even bother to look at it. Do I like the idea of it being accessible to children? No. But most kids won't even entertain this dribble. This is precisely why parents MUST be involved in their kids entertainment. Jews like to wriggle their way in to distort and defile.

Re: Virtual Genocide

Posted: Thu Oct 05, 2023 9:48 pm
by Douglas Mercer
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Re: Virtual Genocide

Posted: Thu Oct 05, 2023 9:49 pm
by Douglas Mercer
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Re: Virtual Genocide

Posted: Thu Oct 05, 2023 9:49 pm
by Douglas Mercer
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Re: Virtual Genocide

Posted: Sat Aug 24, 2024 8:32 am
by Douglas Mercer
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