The Subversion of Role-Playing Games by Real-Life Monsters
Posted: Sat Oct 21, 2023 4:53 pm
Today I came across an article that I imagine would perplex anyone without specific knowledge about tabletop role-playing games, pervert ideology, and popular culture. It is from the ultra-left media website Polygon, and is entitled "While D&D [Dungeons and Dragons] reckons with its racist past, this actual play is way ahead of the curve."
For context, Dungeons and Dragons is the longest-running and most popular tabletop role-playing game franchise on the market, and arguably the earliest one as well. A ttrpg is a game played with dice, pencils, and paper, in which the players are fictional characters of their own creation, and have adventures in fictional worlds. D&D has come under fire in recent years from the lunatic fringe of its increasingly leftist fanbase (a development encouraged by the company, Wizards of the Coast's pandering to that demographic) for the fact that characters of different "races," including humans, elves, minotaurs, and goblins have slight functional differences in their characteristics. These differences, such as certain races having slightly lower intelligence but higher strength, for example, have been characterized as racist dogwhistling on the part of ttrpg designers. Even the most self-abasing kowtowing on the part of WOTC has not been enough to appease the puritanical leftist elements. As they say, the revolution devours its children.
The "actual play" in the title of the article refers to the practice of certain ttrpg groups recording their sessions and publishing them online as viewing entertainment. The article describes one such group, "Transplanar," which is made up entirely of non-White, transvestite, Trotskyites. The group used Dungeons and Dragons Fifth Edition in its games at its inception, but has since moved on from it, citing "racist stereotypes and imagery in its fantasy world - in particular, anti-Blackness." It's funny, because I'd phrase my reasons for no longer purchasing Wizards of the Coast products in a very similar way. I'd cite "leftist indoctrination and dogmatism in the real world - in particular, anti-Whiteness."
Another striking quotation from the article that I'd like to share with you is this; "You have to examine the very foundations of [the genre of] fantasy, from the bottom up." For one thing, bravo to 'Chang,' the esteemed gook in chief of Transplanar, for uttering such an eloquently meaningless sentence. For another, why don't we actually do that? Why don't we, right now, "examine the very foundations of fantasy?" The genre is typically cited as having its genesis in the works of J. R. R. Tolkien, a linguist, scholar, professor, and novelist. His fiction writings began as wholesome bedtime stories for his children, and eventually came to be emblematic of his belief that Europe needed to once again tell stories of the fantastical. There are other authors with similar claims to having created the genre, as it is understood today, such as Robert E. Howard, known especially for his "Conan the Barbarian" series, which has become notorious in recent years for its deeply racialist primeval world. His short story "The Last White Man" is an especially good read, and can be found in the fiction articles section of the National Vanguard website. It has also been noted that the genre has its roots in European mythology, European history, and European morality, with all early fantasy writers having cited such influences as fundamental to their work.
So with all that said, I daresay the results of fantastical fiction getting to its "very foundations" would be a return to family-friendly, morally virtuous, Euro-centric, and frankly, entertaining state of things. Instead, what is being wrought by Transplanar and its ilk is an acceleration of current trends. They and their spiritually sick sycophants want is anti-White, anti-family, and endlessly degenerate. Fiction, in our asylum epoch is often seen as an escape from this nightmare reality White people live in today, however, it is increasingly being used as a tool for Lysenkoist inculcation of the masses, and especially of the youth.
With all that said, I think the way forward is clear. The current trends will continue in the mainstream of entertainment media. The lunatic fringe will continue to carry the day, and that will be that, as far as they are concerned. Still though, spiritually healthy folks will continue to subconsciously seek out entertainment media such as music, literature, and even tabletop games, which appeal to their innate White values, as it once did in the days of Tolkien and Howard. So, I say, let's get back to our roots.
For context, Dungeons and Dragons is the longest-running and most popular tabletop role-playing game franchise on the market, and arguably the earliest one as well. A ttrpg is a game played with dice, pencils, and paper, in which the players are fictional characters of their own creation, and have adventures in fictional worlds. D&D has come under fire in recent years from the lunatic fringe of its increasingly leftist fanbase (a development encouraged by the company, Wizards of the Coast's pandering to that demographic) for the fact that characters of different "races," including humans, elves, minotaurs, and goblins have slight functional differences in their characteristics. These differences, such as certain races having slightly lower intelligence but higher strength, for example, have been characterized as racist dogwhistling on the part of ttrpg designers. Even the most self-abasing kowtowing on the part of WOTC has not been enough to appease the puritanical leftist elements. As they say, the revolution devours its children.
The "actual play" in the title of the article refers to the practice of certain ttrpg groups recording their sessions and publishing them online as viewing entertainment. The article describes one such group, "Transplanar," which is made up entirely of non-White, transvestite, Trotskyites. The group used Dungeons and Dragons Fifth Edition in its games at its inception, but has since moved on from it, citing "racist stereotypes and imagery in its fantasy world - in particular, anti-Blackness." It's funny, because I'd phrase my reasons for no longer purchasing Wizards of the Coast products in a very similar way. I'd cite "leftist indoctrination and dogmatism in the real world - in particular, anti-Whiteness."
Another striking quotation from the article that I'd like to share with you is this; "You have to examine the very foundations of [the genre of] fantasy, from the bottom up." For one thing, bravo to 'Chang,' the esteemed gook in chief of Transplanar, for uttering such an eloquently meaningless sentence. For another, why don't we actually do that? Why don't we, right now, "examine the very foundations of fantasy?" The genre is typically cited as having its genesis in the works of J. R. R. Tolkien, a linguist, scholar, professor, and novelist. His fiction writings began as wholesome bedtime stories for his children, and eventually came to be emblematic of his belief that Europe needed to once again tell stories of the fantastical. There are other authors with similar claims to having created the genre, as it is understood today, such as Robert E. Howard, known especially for his "Conan the Barbarian" series, which has become notorious in recent years for its deeply racialist primeval world. His short story "The Last White Man" is an especially good read, and can be found in the fiction articles section of the National Vanguard website. It has also been noted that the genre has its roots in European mythology, European history, and European morality, with all early fantasy writers having cited such influences as fundamental to their work.
So with all that said, I daresay the results of fantastical fiction getting to its "very foundations" would be a return to family-friendly, morally virtuous, Euro-centric, and frankly, entertaining state of things. Instead, what is being wrought by Transplanar and its ilk is an acceleration of current trends. They and their spiritually sick sycophants want is anti-White, anti-family, and endlessly degenerate. Fiction, in our asylum epoch is often seen as an escape from this nightmare reality White people live in today, however, it is increasingly being used as a tool for Lysenkoist inculcation of the masses, and especially of the youth.
With all that said, I think the way forward is clear. The current trends will continue in the mainstream of entertainment media. The lunatic fringe will continue to carry the day, and that will be that, as far as they are concerned. Still though, spiritually healthy folks will continue to subconsciously seek out entertainment media such as music, literature, and even tabletop games, which appeal to their innate White values, as it once did in the days of Tolkien and Howard. So, I say, let's get back to our roots.